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THQ

THQ's MX vs. ATV® Alive Races into Stores Players go
Bar-to-Bar in the Ultimate Motocross Racing Video Game

AGOURA HILLS, Calif., May 10, 2011 - Today released MX vs. ATV® Alive, the next offering from the 10 million unit-shipped MX vs. ATV series. This new title features enhanced physics, intense bar-to-bar action, and an in-game digital store that allows players to customize their game experience with a myriad of downloadable items, bikes, tracks and more. MX vs. ATV Alive is available for the Xbox 360® video game entertainment system from Microsoft and the PlayStation®3 computer entertainment system for a suggested retail price of $39.99 (U.S.). James Stewart's personal motocross compound has been meticulously recreated and will be offered as a free digital download to consumers who buy a new copy of the game at launch.

MX vs. ATV Alive is the most realistic incarnation of the franchise, due in large part to upgrades made to the game's physics engine. The newly added bar-to-bar functionality allows for more bone-jarring, intense collisions between riders. A leveling system enables players to evolve and upgrade their rider via an experience system which awards points for position, jumps, passes, and other variables. Along with including more than 50 professional riders, other franchise features have returned including track deformation and the Rider Reflex control system.

"MX vs. ATV Alive features action-packed gameplay, tons of new features, and finely tuned, intuitive controls which we are certain will appeal not only to our hardcore fans but also newcomers to the franchise," said David Schwartz, General Manager of THQ Digital Studios Phoenix.

The game's innovation doesn't end with its development, as MX vs. ATV Alive also features a new digital download strategy. "Our 'a la carte' online distribution method gives players the flexibility to expand their gaming experience their way," said Michael Lustenberger, Vice President, Global Brand Management - Online/Digital. Players will be able to download free digital items and purchase new content, including vehicles featuring real-life racing brands such as Yamaha, Suzuki, and KTM.

About MX vs. ATV Alive
MX vs. ATV Alive will take THQ's leading original franchise to exhilarating new heights with Bar-to-Bar racing, enhanced physics and the next step in downloadable content distribution. The new Bar-to-Bar racing mechanic allows for increased physical contact between riders so players can battle for position on the track like never before, creating the most intense, realistic racing experience yet. Featuring an advanced version of the franchise's celebrated physics engine, MX vs. ATV Alive will deliver refined terrain deformation and smooth, intuitive controls that will appeal to newcomers and hardcore fans alike. MX vs. ATV Alive will also employ an "a la carte" method of digital content distribution that allows players to pay for only what they want to play. And for the first time in the series' history, MX vs. ATV Alive will feature a prominent motocross athlete on the cover and in a variety of in-game videos: two-time AMA Supercross Champion James Stewart. MX vs. ATV Alive will deliver the ultimate motocross racing experience when it releases on Xbox 360 and PlayStation3 for a suggested retail price of $39.99 on its scheduled launch in May 2011. For more information on MX vs. ATV Alive, please go to
www.mxvsatv.com.

About THQ
THQ Inc. (NASDAQ: THQI) is a leading worldwide developer and publisher of interactive entertainment software. The company develops its products for all popular game systems, personal computers and wireless devices. Headquartered in Los Angeles County, California, THQ sells product through its global network of offices located throughout North America, Europe and Asia Pacific. More information about THQ and its products may be found at www.businesswire.com/cgi-bin/mmg.cgi?eid=6577596〈=en . THQ, MX vs. ATV, MX vs. ATV Alive and their respective logos are trademarks and/or registered trademarks of THQ Inc.


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